This is a great update! Thanks.
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Show posts MenuQuote from: Titandrake on 05 October 2017, 08:54:53 AM
7459060
Use Gear to stack up Capitals to hit $14 for Dominate, then pay off the debt later. Jfrisch suggested Fool's Gold as an option instead of Silver, I'm not sure how I feel about it.
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7459691
Teacher tricks with Dungeon to upgrade Peasant quickly. I get ahead with early $5, give up part of my lead by having weird turns, and then lose the lead when I dud for a turn. Polk gets a pileout where he wins by 1 VP while gaining 10 Curses.
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7460882
Kind of a weird board, turned into an Overlord powered engine. I get an early Province which interacts in a hard way: it gets topdecked by Rabble which is bad, but it makes Chariot Race activate more often, and lets you play Overlord as Explorer to gain Gold to hand. Having 6 Overlords to 4 and a cleaner deck let me build enough advantage to win.
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7463426
Tax + City Quarter + Cultist with Moneylender to get rid of Coppers. Game comes down to who gets their City Quarter to go off and who doesn't. Polk does some nice things with Taxman.
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7464097
Explosive game with trashing, Menagerie, Villa, and Horn of Plenty. Move to buy phase, play duplicate treasures, buy or gain Villa, play activated Menagerie, and repeat. I have a complicated win on my 2nd to last turn, but miss it. I miscount, then win anyway because Polk had a dud turn.
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7464596
Goons game with Haunted Woods for draw, plus Chapel and Wandering Minstrel. Polk opens a bit better and gets a great draw, I never catch up.
Quote from: Jacob Marley on 28 September 2017, 08:00:51 PM
sometimes you have to stop and consider things like what is left in your draw pile, your opponent's deck/probably hand composition, triggering the reshuffle, counting points or other decision points. Those boards just take longer to play, and a clock is not, IMHO, a solution.
Quote from: Jacob Marley on 28 September 2017, 08:00:51 PM
I was watching Qvist's Championship tournament match yesterday....
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10.1 If you disconnect during a game, use the reconnect feature. If your opponent is disconnected, do not make use of the "make resign" feature. This will not be counted as winning the game.
11.2 Keep in mind that in a competitive situation such as this tournament, players take a long time to consider a play. Do not make use of the "make resign" feature if your opponent is thinking.
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10.2 If the disconnect takes an extended amount of time, write down the game number and reload the game (latest decision) at a later date.
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10.3 If reloading the game fails, complete the remaining games of the match first. If no player has reached 3.5 points after completing the remaining games, contact your moderator about the lost game.