Quote from: AdamH on 11 January 2017, 03:07:08 AMWhen you have interacting rules on cards, you cannot possibly test everything. The way they can avoid releasing code with bugged interactions is to implement everything very accurately.
Are you suggesting that it's standard practice to release code with bugs in it? Like, yeah I understand it's really hard to do that, but the point is to test it so that it doesn't have bugs in it.
Quote from: AdamH on 11 January 2017, 03:07:08 AMThe customers don't want a buggy program! That is also a thing they don't want. Would you believe.
2. Designing software that is what the customer wants is not a mistake. I feel like what you've said here is below the belt. "Whatever noble reason" is actually a reason and I don't understand why you're trying to convince me that designing software that is what your customers want isn't important.
You continually frame things a different way than I put them; the way that makes it sound good to you I guess, so that it's clear to you that I must be wrong. It sure sucks. I don't feel like I'm doing that to you but I mean I'm only human so what are the odds.
And no-one is convincing anyone, and it's not affecting what happens in the program. So, good luck on there being no more of this. If I were a mod I would lock the thread.