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Show posts MenuQuote from: mrfiat on 17 June 2021, 05:28:55 PM
Undos are NOT part of the game and that option should be removed. This is the 4th online platform for Dominion and I have played on all of them. Undo causes huge problems on this website. Undo was never needed on the previous platforms and game play was quite fast. Yes folks, it is possible to play fast without making misclicks. Saying it is poor sportmanship to decline an undo is a ridiculous thing to say.
Quote from: Quori on 29 May 2021, 11:23:19 PM
I have reported numerous players and never gotten a single follow up or response back about what happened. Is this merely a fruitless effort and a black hole? Does this team actually take any action or am I wasting my time?
Quote from: KeenAdam on 17 February 2021, 10:24:53 PM
Every time I play a bot game the log starts with 0% Possession chance. How do I change that so the games are actually random?
I know it was banned in ranked but that decision was awful and I'd enjoy to just play truly random games with the cards I bought.
Quote from: dominionenthusiast on 10 November 2020, 11:04:04 AM
it's really sad that dominion is dead.
Quote from: coolemausis on 07 July 2020, 10:25:20 PMQuote
It's possible that you have misunderstood how Teacher works.
Given that you say that your first Teacher is still 'active', I'm assuming that soon after you first played the Teacher (probably the very next turn) you called it to put a token on one of the Action piles. When you call it, it goes into your play area. Therefore at the end of that turn it gets discarded. At some later stage your discard pile gets reshuffled and becomes your deck, so eventually the Teacher will find its way into your hand again.
Is that so? I thoght the card was spent when you use it the first time and could not be used again? Does not seem that you should be able to use it over and over, too powerful of a card for that
Quote from: ftl on 12 May 2020, 07:05:48 AM
Nah, I kind of disagree.
The obvious optimal strategy for the other person is simply to buy nothing until they happen to luck in to and get and $8 hand with the deck they currently have.
Do you really want to encourage that play? Sitting there for shuffle after shuffle being like nope, got $7, gotta pass five more turns for my gold to come around and hopefully collide...
I don't think it was a brain-fart, it was a metagame tradeoff - they're not willing to wait for hours being bored until they get the shuffle luck they need to finish the game, so they risk losing to just get the game over with. Same kind of decision as just resigning if someone is slow-playing you at a rate of one copper per minute. There's no lesson for someone to learn here. I'd have probably done the same, and then blocked the person who did that to me.
Quote from: leafyscreen on 02 April 2020, 04:10:58 PM
Currently when you create a game, the default for "Show VC Counter" is checked by default.
It makes a better game if the victory points are not shown. It makes it like the table game where you do not know how many points you or an opponent has at any given time.
To ultimately make it like the table game, victory token points are known, but victory card points are not.