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Messages - Stef

#646
Interface Issues / Re: No VP counter for Emporium
15 December 2016, 05:57:42 PM
ah... I think I understand what you mean now.

Your game had Patrician/Emporium, but no other VP-token cards, and because I forgot to add Patrician to my list that game didn't show the VP token counter at all. It did include it in the score, but not the separate counter. It should have shown that counter from the start of the game.

I fixed it now but please do include a game number on bug reports... that helps me a lot in finding the actual game on the server.
#647
Quote from: JW on 15 December 2016, 04:48:50 PM
When I play Ambassador with only Copper in hand, the client automatically reveals Copper for me, but doesn't give any indication that it has done so. It's confusing when it goes straight to "how many to return."

The same principle applies to other cards where choices are made automatically - that the choice is being made automatically needs to be displayed prominently.

It certainly should. This will happen when we get the card animations straightened out.
#648
Quote from: Whizkid on 15 December 2016, 05:29:58 PM
Right before Example, you have this:
QuoteYou are paying €0.005 per weight per day when buying Gold, €0.007 per weight per day when buying Silver.

This has Gold being less expensive than Silver, which I hope is just a typo.

Please confirm.
Gold: €0.005 per weight per day * 20 weight = €0.10 per day
Silver: €0.007 per weight per day * 10 weight = €0.07 per day

So gold is indeed cheaper per item, but you buy more items.
#649
Interface Issues / Re: No VP counter for Emporium
15 December 2016, 04:47:17 PM
Quote from: ThetaSigma12 on 15 December 2016, 04:26:32 PM
Quote from: Stef on 15 December 2016, 04:04:58 PM
Quote from: ThetaSigma12 on 15 December 2016, 03:21:45 PM
When I by an Emporium I get 2 VP but it doesn't show up.

Just checking... where would you want this to show up?
On my VP counter? Or did you think I meant like a notification on screen.

Maybe I just don't understand what you mean then.
You say you get 2 VP... but where/how do you get them, if it isn't on your VP counter?

Did the log say you got them but the VP counter didn't go up?
#650
Quote from: Seprix on 15 December 2016, 04:43:17 PM
I don't think I can personally do anything about that one!  :P

true, but has been solved nonetheless
#651
Interface Issues / Re: No VP counter for Emporium
15 December 2016, 04:04:58 PM
Quote from: ThetaSigma12 on 15 December 2016, 03:21:45 PM
When I by an Emporium I get 2 VP but it doesn't show up.

Just checking... where would you want this to show up?
#652
General Discussion / Re: Hamlet is implemented well
14 December 2016, 08:14:22 PM
Quote from: JW on 14 December 2016, 07:58:51 PM
If I accidentally click "Discard Both" to Hamlet, it appears that I can "undo" my choice of which cards to discard, but can't undo and go back and discard, say, only for +1 Action instead. Is that correct? If so, it would be nice to be able to undo the original selection as well!

Your decision to undo for both action and buy was sent to the server. If you want to undo that, you'll have to type "/undo 1". Server-undo's will get a button at some point as well.
#653
One day we will make that discard-to-arena an optional button, but currently optional buttons are action-phase-only.
#654
Card Bugs / Re: Scavenger discard-deck not optional
13 December 2016, 03:36:08 PM
Quote from: AdamH on 13 December 2016, 03:30:14 PM
So there's no way currently to find game logs after the game is played, I assume?

Working on making them accessible for users (probably next week, this week is lobby redesign).

There are server logs and game logs in the database, and I used those while in alphatesting. This is also why I requested the game ids on all bug reports. But it just doesn't scale all that well with these amounts of test users, and the server logs are currently a pain to read with all the games intertwining.
#655
Quote from: LaLight on 13 December 2016, 01:25:58 PM
Quote from: McFly on 13 December 2016, 01:10:15 PM
Also, when Wolf Den is giving you 0 points, it still displays the "exactly one of ." text.

https://snag.gy/CmS8Ao.jpg

Afaik this is a correct visualisation, because all the landmarks are to be in the endgame list, either they gave/take points or not.

The information is correct, but the visualization isn't. In stead of "exactly one of ." it should say something along the lines of "no uniques".
#656
Card Bugs / Re: Scavenger discard-deck not optional
13 December 2016, 11:01:31 AM
Scavenger has been working properly for a while now, so something weird happened here.

My guess is that Adam experienced our "phantom discard pile bug", where it sometimes renders a card in your discard pile that isn't there (before playing the overlord), and then after playing the overlord updated the image.
#657
Card Bugs / Re: Settlers / Bustling Village
12 December 2016, 10:10:04 PM
Correct. You can just click on the next action, but we should find some way to make it more clear.
#658
currently no, and yes it's important to see them all.
#660
Announcements / Re: Releases
12 December 2016, 07:13:27 PM
Another release at the end of (our) day.

The old environment is also still up, and you can finish your games on that one.
Once you reload the page you will be connected to the new release.

A lot of small fixes, and the most notable one is that the "auto-buy" feature is now by default gone.
If you liked it, go to user preferences to re-enable it.