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Topics - dscarpac

#1
Card Bugs / Groundskeeper & Possession
03 November 2017, 06:54:37 PM
Joining game #8366636 on oregon.

I possess my opponent several times. I play his Groundskeeper, buy Estate or Duchy. No one gets any VP tokens.
#2
Interface Issues / Ghost Ship on Possession turn
18 February 2017, 06:51:58 AM
In game #1327285 on tokyo, I play Possession, then on my opponent's posssesed hand I play Ghost Ship. The interface doesn't return me to my hand to top deck a card. Undo, etc. doesn't work.
#3
Interface Issues / Placement of Ruins pile
25 January 2017, 09:50:09 PM
I think this should be next to the Curse pile, smaller and off to the left, since it is a Supply pile and not a Kingdom pile.
#4
Card Bugs / Artisan and top decking
06 January 2017, 08:59:40 PM
When your opponent plays Artisan, the gain they chose is public information, so it is 'revealed' in their hand. However, which card they top decked is not public information. Currently, if they top decked the gained card, the previously revealed card disappears, i.e. the interface tells the opponent which card was top decked.
#5
Is there a reason that Mill isn't like Artificer, Hamlet, etc.? It asks you if you want to discard every single time, you can't just click on your next action cards to keep playing actions if you don't want to discard. I don't think that the fact that you have to discard 2 cards should have any bearing on this.

Mining Village is similar -- it won't force you to choose between trashing or not if there *are* action cards left in your hand, but if there aren't, it does make you choose "don't trash". Why is this?
#6
Card Bugs / Jack won't trash Estates
05 January 2017, 06:07:28 AM
#85512 on frankfurt, I choose to trash an Estate with JOAT multiple times and nothing happens.
#7
Card Bugs / calling COTR & Golem
04 January 2017, 07:55:42 AM
Not sure what's going on here, but I choose 'don't call COTR' and I can't continue, even though I have actions remaining.

game #56087 on tokyo.

Turn 15 - dscarpac
d plays a Golem.
d reveals a Curse, an Estate, a Coin of the Realm, a Giant and an Envoy.
d discards a Curse, an Estate and a Coin of the Realm.
d plays an Envoy.
d shuffles their deck.
d reveals a Curse, an Estate, a Workshop, a Ratcatcher and an Envoy.
d discards an Envoy.
d puts a Curse, an Estate, a Workshop and a Ratcatcher into their hand.
d calls a Coin of the Realm.
d plays a Giant.
d flips Journey token face down.

You PLAY_INSTRUCTIONS a Giant and...
• Call Coin of the Realm
• Call Coin of the Realm

I cannot click on either of the Call COTR buttons, and clicking "don't call" doesn't have any effect. I can't click any cards in my hand to continue playing either.
#8
Card Bugs / Gardens counting issue on End Screen
14 December 2016, 07:02:35 AM
The image explains it all. The end points are totaled correctly but I found this an odd bug (esp since it's correct for the AI)
#825 frankfurt-test2
#9
I don't know if you guys want something like this around, but I couldn't let this go without sharing

Turn 12 - dscarpac
d plays a Fishing Village.
d plays a Vassal.
d discards a Fortune.
d plays a Wharf.
d draws a Gold and an Estate.

Turn 13 - dscarpac
d plays a Wharf.
d draws a Copper and a Vassal.
d plays a Vassal.
d discards a Fortune.