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Messages - Ingix

#196
That is unintuitive but correct behaviour.

Card text Inventor:

Gain a card costing up to $4 ■■■, then cards cost $1 less this turn.

Note that the time when you handle City-State (or other when-gain triggers) is marked in red, which is before the cost reduction happens.

So what happened was:

Buy Inventor#new_1
   Use City-State to play Inventor#new_1
      Gain Inventor#new_2
        Use City-State to play Inventor#new_2
            Gain Inventor#new_3 ■■■
            reduce costs by $1 from Inventor#new_2
      reduce costs by $1 from Inventor#new_1
<You may now buy more cards>


I marked the timing gap between gaining a card and the cost reduction happening in green for playing Inventor#new_1 and in red for play Inventor#new_2.

In other words, the cost reduction from the Inventors comes too late to be of use when playing a just gained Inventor.
#197
Thanks!

Yes, it looks like the old token stays visually on the pile for some time, usually a refresh removes it.
#198
It seems at that time was a 3-5 min window where logins where impossible. It works again now!
#199
Yes, every time you go back to your Action phase from your buy phase (buying Villa can do that), the game incorrectly adds one more option to topdeck a Border Guard. It's a know, but not yet fixed bug.  :(
#200
Support / Re: Please delete my account
26 May 2023, 07:35:21 PM
Done!
#201
Card Bugs / Re: procession + rogue
26 May 2023, 10:30:14 AM
QuoteRogue, Action - Attack, $5
+$2
If there are any cards in the trash costing from $3 to $6, gain one of them. Otherwise, each other player reveals the top 2 cards of their deck, trashes one of them costing from $3 to $6, and discards the rest.

Rogue can do two things: Gain a card from the trash, or (try to) trash cards from opponents.

A Moat/Lighthouse prevents an attack from affecting a specific opponent, but it doesn't stop other parts of an attack. If you opponent Moats your Witch, you still draw 2 cards, for example.

So in this case, the first Rogue playing gained the player a Silver from the trash. That isn't prevented by the Lighthouse, the opponent isn't involved in that. For the second Rogue playing, since there was no suitable card in the trash to gain, Rogue would now try to reveal and trash cards from the opponent, but since that opponent was protected by Lighthouse, it didn't happen.
#202
Bug Reports / Re: How to report bugs
23 May 2023, 10:02:52 PM
For some 30 minutes login didn't work :-(

The problem is gone in the mean time :-)
#203
Support / Re: Update Username Request
16 May 2023, 06:13:10 PM
Done!
#204
Support / Re: Please delete my account
14 May 2023, 10:33:40 AM
Done!
#205
Support / Re: Update Username Request
12 May 2023, 05:43:51 PM
Done!
#206
Card Bugs / Re: procession + rogue
11 May 2023, 04:47:50 PM
Your opponent had played a Lighthouse the turn before.
#207
Yes, I agree that the discussions can turn ugly if a certain undo is "OK" or not. Maybe a personal option to auto deny them would work (though not help with the discussion).
#208
Bug Reports / Re: Scepter / Falconer (reaction)
10 May 2023, 07:46:33 PM
Yes, that is indeed a bug.  :(
#209
Support / Re: Please delete my account
10 May 2023, 05:26:12 PM
Done!
#210
Support / Re: Please delete my account
08 May 2023, 06:04:51 PM
Done!