Shuffle iT Forum

Dominion => Bug Reports => Card Bugs => Topic started by: 3Ring on 11 January 2022, 01:41:36 AM

Title: cemetery + hovel + haunted woods
Post by: 3Ring on 11 January 2022, 01:41:36 AM
cemetery doesn't give the user an option to trash when they are affected by haunted woods and have a hovel in their hand.

It give the prompt to resolve top decking from haunted woods and trashing the hovel from buying a victory card, but regardless of which you choose to resolve first you are unable to trash from cemetery.
Title: Re: cemetery + hovel + haunted woods
Post by: Ingix on 11 January 2022, 05:42:47 PM
That is a consequence of the wordings of the respective cards. It ultimately boils down there being a subtle timing difference between effects that trigger when you buy a card, and effects that trigger when you gain a card.

The card texts, with emphasis on the important phrases:

QuoteHaunted Woods:
Until your next turn, when any other player buys a card, they put their hand onto their deck in any order.
At the start of your next turn: +3 Cards

Quote
Hovel
When you buy a Victory card, you may trash this from your hand.

QuoteCemetery
2VP
---
When you gain this, trash up to 4 cards from your hand.

As you can see, both Haunted Woods and Hovel trigger when something is bought. That's why they work "at the same time", which you observed: You can choose the order between trashing the Hovel or topdecking due to Haunted Woods.

In contrast, Cemetary works when it is gained, which can happen by buying, of course, but also via other ways.

The important part is that those "when you buy" effects happen completely before any "when you gain" effects for the same card bought! That's written down in the Hinterlands rulebook:

QuoteMany cards in Hinterlands do something "when you gain" or "when you buy" that card or another card.
• When you buy a card, you first buy it, then gain it. So, for example, if you have Haggler in play and buy Embassy, you first resolve Haggler's "when you buy" ability, then gain Embassy, then resolve Embassy's"when you gain" ability.

That sounds a little strange and is a subtle difference, that you ran across. In your example, just buying the Cemetery caused Hovel and Haunted Woods to trigger. You didn't gain the Cemetery yet, so Cemetery's own ability hasn't triggered yet, so the game doesn't offer it to you. No matter how you choose, you will have topdecked your remaining cards in hand due to Haunted Woods before you actually gain the Cemetery.

When you do so, it isn't really ginving you something to do (you have no cards in hand), so the option isn't even presented.
Title: Re: cemetery + hovel + haunted woods
Post by: mizuhomiyazaki on 29 January 2022, 11:57:16 AM
There are a lot of phenomena that you end up or resigned without permission during the game. The opponent's player name is also unknown.
Please respond.
Title: Re: cemetery + hovel + haunted woods
Post by: ssly on 30 January 2022, 05:08:16 PM
@mizuhomiyazaki

自分が投了させられる、ということでしょうか? ゲーム中、相手から一定時間反応がない場合には相手を投了させるボタンが現れるようになっており、これは思考している側には特に通知されるものではありませんが、心当たりはありますか?
強制的に投了させられる以外の出来事が念頭にある場合は対戦番号を添えて詳しく教えてください。