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Dominion => Bug Reports => Card Bugs => Topic started by: refried on 20 January 2025, 10:19:44 PM

Title: Harbor Village blocks Taskmaster duration effect
Post by: refried on 20 January 2025, 10:19:44 PM
I noticed this in game #157170980.  I would play Harbor Village then Taskmaster to get the +1 coin and buy something worth $5, but then my Taskmaster wouldn't stick around for the next turn.  Did I do something wrong?
Title: Re: Harbor Village blocks Taskmaster duration effect
Post by: Ingix on 21 January 2025, 09:06:15 AM
What you described is how it is supposed to work. I looked at the game but I didn't see the problem.

Early on (and turn 9) you often had only $4. Once you bought Piazza for $5, but that is a Projekt, not a card in the strict sense, so doesn't count for Taskmaster.

Also note that gaining Stables with Kind Emporer is a good tactic to keep existing Taskmasters in play, but it doesn't help with newly played ones. That's because the $5 card has to be gained after the Taskmaster is played.