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#1
Game #1916530 on Oregon. Bot played an Oracle, I revealed 2 Provinces, I discarded them. No related cards (Tournament, Explorer, etc) in play.

L plays an Oracle.

  • L reveals a Copper and a Ruined Village.
  • L discards a Copper and a Ruined Village.
  • P reveals 2 Provinces.
  • P discards 2 Provinces.
  • L draws 2 cards.
#2
Interface Issues / Events & Landmarks do not appear!
12 February 2017, 04:43:42 PM
Joining game #1185888 on frankfurt.


  • Players: 2
  • Banned cards: Inheritance, Stash
  • Required cards: Hamlet, Scheme, Diplomat, Monument, Capital, Merchant Ship, Mine, Rabble, Upgrade, Witch, Lost Arts, Dominate
  • Special kingdom rules: No Colonies, No Shelters

However, Lost Arts and Dominate never came up!
#3
I played Procession on Amulet; Amulet was played twice and I got the on-play effect and the next-effect turn twice.
Amulet was normally trashed and I gained a $4 card.

However, Procession did NOT stay out in play but was instead discarded, even though I received the Amulet's effect twice on the next turn.
#4
Game #968168 on frankfurt.

I played an Engineer and trashed her, to 3-pile the game.
Then I called Royal Carriage (twice). Each time I was able to "Trash" the Engineer and gain a second Estate.
This should not had happened, as the Engineer has a "if you do" clause.

In fact, Royal Carriage should not be able to be called at all, as the Engineer is NOT in play anymore!

Turn 18 - Picon
P plays an Engineer
P gains a Curse
P reacts with a Watchtower
P trashes a Curse
P trashes an Engineer
P gains a Curse
P reacts with a Watchtower
P trashes a Curse
P calls a Royal Carriage
P plays an Engineer again.
P gains 2 Estates
P calls a Royal Carriage
P plays an Engineer again.
P gains 2 Estates
#5
Game #736736 on frankfurt.


a
buys and gains an Inn
.
a
looks at 8 cards
.
a
puts 2 other cards
and an Inn
back onto their deck.


The actions that are shuffled back in are public knowledge, as the card says "reveals any number...".
#6
Interface Issues / Black Market "Buy nothing" button
25 January 2017, 02:46:04 PM
Not a bug, but an interface issue.
The Black Market's "Buy Nothing" button is on the EXACT same position as the "autoplay treasures" button, which causes very frequent missclicks and undo requests. :)

Kudos, for what is worth, for placing the "End turn" button further away from the "autoplay treasures" button. I had inadvertently terminated so many times my turn on the Making-Fun platform.
#7
Card Bugs / "DRAW_INSTRUCTIONS" button
25 January 2017, 02:42:54 PM
I don't have a screenshot, but when I trashed an Overgrown Estate, there were two effects that were happening simultaneously (I think Tomb was the game's Landmark), so the log would offer two buttons:


  • DRAW_INSTRUCTIONS
  • Tomb

Same goes for Rats, when trashing them, with Tomb in play (or any other effect that may happen at the same time, say a Market Square reaction).
#8
When an opponent plays Hunting Party, their hand is revealed in the log.
Nevertheless, their hand on the actual interface is still hidden (cards are face-down).
On the contrary, the card they just drew with Hunting Party is placed in their hand revealed.

I assume something similar could happen with Menagerie.
#9
I've noticed that when playing with the Tower Landmark, the Victory Points that it awards in the end-game are not shown on the end-game screen. The points are awarded, they are just not listed.
#10
If I press "undo" when the Black Market buy interface is on, I am still getting a prompt to buy a card, but I don't see the card selection, so I am forced to click "Don't Buy". Technically, an undo request at that point (when playing black market but before buying a card) should be invalid, since new information has just been revealed.