Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - knadles

#1
General Discussion / Impressive achievement
21 April 2017, 08:38:27 PM
I tried the new version of Dominion when it went live. It sucked pretty hard and I was told by several people that I should just wait; that the beta testers had already seen huge improvements and it was only going to get better.

Four months have passed, tried it again. Nice to see that it's still utter crap. I offer the following recommendations:

1) The developers should read a few books on UX design before they ever try this again. Maybe take a class at HFI or N/Ng. The '90s are over. Y'all put more effort into the unnecessary background art than you did playabilty. To borrow a quote I once read on Twitter: SAD!!!

2) Whoever owns the parent rights to Dominion, whether that's Rio Grande or Donald X. or someone else, should fire these incompetent dorks before they do any more damage to the brand. Making Fun had its problems, but I used to play the digital version 3-4 days a week. Since the start of 2017, I hardly think about Dominion any more. Most of my friends have given up on it as well.

I'll pay whatever you want. Somebody from the future just make a good effing game. PLEASE.

Sincerely,

Peter
#2
General Discussion / A few questions/observations...
01 January 2017, 02:38:57 AM
I'm sure these are all answered somewhere, but frankly, I have no desire to dig around the forums. I'm not a gamer and I'm not a chatter. I just like to play tabletop Dominion with my friends and I purchased the online game to work on my chops and kill time during my lunch break.

1) I see the word "subscription" being bandied about. I have a subscription for my purchases through 2017? Does that mean at the end of the year I will be required to start paying a monthly fee? Because if it does, I can guarantee you I'll be done playing electronic Dominion on Dec. 31, 2017. Guarantee. Bad enough that Adobe is hitting me for a subscription these days and M$ is trying to go that route as well. I'm not paying a subscription fee to play a board game.

2) Your interface needs work. This is not just "I liked things the old way and now I'm sour grapes." Well, there's a bit of that, but seriously...two clicks to trash a card? Scroll through the dialog to see what's been trashed? Scroll through the dialog to see what just happened when I played a card that affected other cards? Are you serious??? And why are the action buttons not grouped together? Has anyone at your company ever studied UX design? (I have.) You may want to look at the version of the game yours has replaced and steal a few ideas from those guys. I had minor issues with them, but this is a whole new world of bad choices.

3) No app? Is one in the works? One of my biggest complaints with the old version was not being able to play it without an internet connection.

I might have included a few comments on the bots, but I followed your directions and started what I thought was a 3-person game and it turned out I was the only one playing in a 1-person game. I didn't even know that was possible. Amusingly pointless, although I guess it had the advantage of trying things out in a no-pressure, fun-free environment.

I'm assuming the game is in some kind of active development and this is basically a beta right now. I'll probably play a few more games in the next few days, but my impulse is to hang things up for a few months to see what you guys come up with when the game is a little more "for real." Honestly, I'm not one of those guys who just wants to dump on people. I'm sure you've done your best so far, but coming from the other version (which again, had some issues), I find this variant pretty disappointing. Given the shift in vendors, I guess I had been hoping for some kind of upgrade.

Best,
Pete