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Show posts MenuQuote from: allanfieldhouse on 06 January 2017, 09:37:59 PMQuote from: Ingix on 06 January 2017, 07:08:08 AM
This is something that will be very hard to effectively solve, as there are just so many effects it can apply to. For example at making fun, I set the "delay" to some middle value so I could reasonably see what happened when computer opponent played a card chain, but then I got to wait "for an eternity" if he used a Trader to get 5 silvers and the game client would show me each silver seperately 5 times.
I think the "too slow vs too fast" thing is actually pretty simple to solve in most cases. First, they need an animation to show everything that happens. Especially things like revealing a card with Herald or trashing with Rebuild. Then they need an option to turn animations off or control their speed.
Finally, they can customize some of the specific animations -- if you gain 5 silvers, that should be one animation that flashes up 5 silvers, not 5 animations of 1 silver each (and if you didn't catch exactly how many silvers they gained, you can always just reference the log). Technically you didn't gain them all at once, but in many cases, they can be displayed that way (if you have a duplicate, it would have to show the first gain and then ask you).
Luckily the developers have said they're going to add all the missing animations.