Hi Stef,
I'm a little concerned that there is no fallback and, apparently, nothing monitoring the Websocket server and paging anyone, etc. Now, that might be too much to ask for a game that's costing a limited number of people $5/month. I was surprised that there were not _more_ messages about that failure. Maybe this isn't really a going concern?
I'm a little concerned that there is no fallback and, apparently, nothing monitoring the Websocket server and paging anyone, etc. Now, that might be too much to ask for a game that's costing a limited number of people $5/month. I was surprised that there were not _more_ messages about that failure. Maybe this isn't really a going concern?