When someone logs out, it takes i think an unnecessarily long time to wait for force resign. It could be half as long, nobody needs 5 whole minutes to make a turn.
Additionally, since the resignation timer is reset any time any action is done, like playing a copper and then undoing, its super easy to abuse. There are many ways this could be worked around, for example maybe a maximum turn length (if your turn takes more than 5-10 minutes altogether, you should just be able to force resign then, or maybe limit the number of undos in a game, etc.)
It's just frustrating that something like slow play could be so easily fixed but hasn't been.
Additionally, since the resignation timer is reset any time any action is done, like playing a copper and then undoing, its super easy to abuse. There are many ways this could be worked around, for example maybe a maximum turn length (if your turn takes more than 5-10 minutes altogether, you should just be able to force resign then, or maybe limit the number of undos in a game, etc.)
It's just frustrating that something like slow play could be so easily fixed but hasn't been.