I've experienced the same issue upon rematching with a bot.
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Show posts MenuQuote from: gitsticker8 on 05 May 2017, 09:49:20 PM
Slow playing is still playing within the rules, unfortunate as that is. This is an issue with game design and allowing too much time per turn. 5 minutes +5 seconds per action taken would drastically improve the slow-playing situation.
Quote from: Stef on 07 February 2017, 11:46:41 AM
* I strongly dislike "public name & shame". Please don't do it. For now it will just stay with "strongly dislike", but once we manage to build the options that allow you to avoid certain players in game, we'll actually start removing/redacting those posts. If you have a problem with a specific user, send a PM to one of the moderators.
* "Playing slow" and "Slowplaying" are fundamentally different things. The first may be related to being unfamiliar with cards, thorough analysis or just a general slower pace. While this can cause annoyance and thus be a problem, the solution will be a bit complicated. We will introduce the option to play timed games at some point. Until that day, please try to be friendly to each other and keep in mind that your opponent is probably not doing this by choice.
Slowplaying is about intentionally delaying your plays, waiting minutes between playing coppers, in the hopes that your opponent resigns or gets annoyed. This I consider a mental illness, and we will simply not tolerate it. As soon as I'm convinced you're doing this, you're banned.
Quote from: gitsticker8 on 04 May 2017, 08:17:57 PM
One more point about the rematch option since I think it is relevant to this conversation. I believe rematch games should NOT be rated. It enables win-trading (intentionally losing to your friend over and over to boost their rating) which is just another way to game the leaderboard. The only games that should be rated are those that the matching system sets up.
QuoteI would also argue that the more control you give the player as to who they play against, the less meaningful the leaderboard becomes in general. Blacklisting effectively limits the player pool. If my player pool has 10 players and yours has 10 completely different players, should we both be rated on the same leaderboard? I think that would be a good case for 2 separate leaderboards. Granted this will likely never happen, but the more blacklisting that goes on, the closer we approach that scenario.
Quote from: gitsticker8 on 04 May 2017, 05:14:00 PMQuote from: JW on 04 May 2017, 08:21:41 AMDoesn't this have something to do with the game design itself? It's quite likely that a lower rated player can win just by luck alone (go first, draw 5/2 with witch chapel on the board for example).
why the ratings system is doing a poor job of predicting the outcome of certain games.
QuoteQuote from: JW on 04 May 2017, 08:21:41 AMIf that were to be fixed, the potential for abuse would go away.I don't see how improving the rating system's performance would eliminate blacklist abuse unless I'm missing something. Could you elaborate?
Quote from: Philip on 28 April 2017, 12:21:52 AM
Note that you don't rise in level merely for winning, you have to perform above the rating's system's expectation.
Quote from: Chris is me on 25 April 2017, 02:27:46 AM
At the very least in the meantime, I'll update this in the next two days - I have a flight on Wednesday which should give me plenty of time to flesh this out. Sorry about the slowness in doing that.