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Messages - Dwedit

#91
Connection Problems / Tokyo server very laggy
28 July 2018, 04:36:38 AM
I just played a game on the Tokyo server which had lag varying between 2 and 5 seconds.
#92
I was in a game, I saw a missing font on the titles for the cards, so I refreshed the page.

Then after reloading, my game ended up in Japanese.  (Which I can't read).  I had to go by positional memory to figure out what the button prompts said.

Then after finishing the game, I had to find the Log Out button in Japanese so I could set the language back to English.
#93
If you play a duration card that has been turned into a pig, does it stay in play the next turn?

I see the game isn't doing that.
#94
Step 1: Play Harbinger
Step 2: Pick a card to topdeck
Step 3: Undo
Step 4: The UI to select which card to topdeck is missing.
#95
Maybe call it "Upgrade +2" instead?
#96
This really should be an auto-play option anyway.
Either you care about counting the trashed gladiators, and ensuring they end up where you want them, or you don't.
#97
Feature Requests / Re: Autoplay for Torturer
04 March 2018, 01:20:14 AM
If you have tunnel, or Draw To X effects, you might want to do the discards anyway.  But otherwise, yeah, you want the choice to stop discarding.
#98
According to an article at https://developers.google.com/web/updates/2017/03/background_tabs

Google Chrome will slow down Javascript from tabs that you have backgrounded.  Sometimes I wait for games in a background tab.  I've seen a game suddenly connect to a player instantly when returning to the tab, so this suggests that the page may be getting starved for Javascript execution in a background tab.

Is it confirmed that this is happening for the game, and is there a good workaround?
#99
I was trying to resign from a game.  I got nowhere when resigning, then tried reloading the page.

Then what happened was weird, I was at the beginning of the game with the exact same kingdom cards, and so was my opponent.

Edit: Not sure if this goes into Connection Problems or here.
#100
I'm seeing the missing text issue in Chrome and not Firefox.
#101
Connection Problems / Games not starting..
02 February 2018, 01:42:56 AM
Right now, games aren't starting properly.
I hear the "Game start" noise, then it goes to the table screen, unable to start the game.
Games against Rattington are even failing.
If I click Not Ready then click Ready again, it says "Game Already Starting".


If I reload the page, it takes me to a "You Win" screen from a previous game, showing me winning against UNKNOWN_5704.
#102
Connection Problems / Re: oregon server EXTREMELY slow
28 December 2017, 05:05:03 PM
Seems fine now.
#103
Connection Problems / Re: oregon server EXTREMELY slow
28 December 2017, 03:50:07 AM
Yep, 2 second lag for everything, including chat
#104
In a game, I was using Duplicate to gain additional Villas, but they didn't go to my hand.
#105
Quote from: markus on 07 April 2017, 07:23:02 PM
1) Visibility of opponent's duration attacks and -1 coin/card tokens.

2) Being able to see what exactly the duration cards /set aside cards are. For example, with Throne Room it's not always clear to me which duration is throned. For Haven and Archive I would like to be able to see which cards are set aside / how many cards my opponent has set aside in each Archive. (I'm not sure whether the rules technically allow you to look at the cards in each Archive other than at the start of the turn, but with a complete log available, it's just a pain to go back to the last turns and figure out what cards are in the Archives.)

3) Reduce necessity of having to look at / use log.

THIS.