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Messages - randomjoyz

#16
Interface Issues / Re: "Crown" Logic
10 January 2017, 04:13:07 PM
ok adam, so let me try to understand what you think should happen.


Situation: hand (crown, copper, copper, copper,copper) your turn starts, you click crown(click1), you click copper(click2), you now have $1

In this situation, what are you suggesting happens differently before or after any click#?
#17
Feature Requests / Re: Undo choice
10 January 2017, 03:51:04 PM
I am really glad that there is an undo, esp since this is a new client and we are all learning to use it. However I have one problem and suggestion for it myself:

situation: I make a small mishap and want to undo but the other player refuses. It becomes back and forth request decline request decline etc.

To this you will probably say, "well I don't want you to undo, get over it." But in situations where no new information is given (no cards drawn, no interactions with the other player etc) I don't think it should be the other players business if I undo or not because it does not affect them and you are not getting any special information.
So I think "innocent undo"s should be request free and done seamlessly as a normal part of play. Then other undos where you draw cards or get a reaction from the other player etc would still send a request. This is better for everyone (Less tedious for the receiver of the requests. As a bonus, when they DO get a request they know that they might actually have a reason to say no.) (The one requesting the undo doesn't get that annoying feeling that the other guy is just an asshole out to make their life harder for no apparent reason when small mishaps are made)

The only real issue I could foresee with this suggestion is that the other player might get annoyed seeing the cards get played then retracted. You could get around this by only displaying moves to the opposing player up to the point where you could not automatically undo anymore, then some moves would show up instantaneously when the player draws a card or requests your input.
#18
Other Bugs / Re: Resignation
10 January 2017, 02:45:32 PM
I just want to say I am still stuck in the same game over 10 hours later, would it be possible for a mod to manually disband the table? it is game#220593 and my name is randomjoyz, I believe my friends are also stuck in the game. Would like to play on the account I have purchased cards on rathen than the throwaway I made because of this
#19
Interface Issues / Re: "Crown" Logic
10 January 2017, 07:13:13 AM
Quote from: AdamH on 10 January 2017, 03:34:28 AM
People actually seem to think that the current interface is the best?

The voice of people who are new to the game and new to the online client is the one that should be listened to. And whatever they say they want, there should be a good reason why not if they can't have it. "The code is harder to maintain and harder to write" is not a good enough reason.

Anyways, it's definitely possible to write it the way I've suggested, though it's a pretty low priority. The discussion here has gone in all sorts of directions so I'm not going to continue it anymore.
What? They should listen to the people who don't necessarily understand how the client works yet? There is a good reason not to make crown automatically work in the way the way you say it should. The reason is that when you play a crown during the action phase, you are telling the game you want to play the card like an action, so that is what it should do. I noticed in another post you mentioned remake and a hand full of copper. I want to point out that this is a very different situation, when you play a remake with a hand full of copper, the only possible outcome is that 2 copper will get trashed(you can not decide you only want to remake one of the copper, the card says "do this twice" and not "you may do this twice"), so it makes sense for the game to do that automatically.

They should not make it so that crown automatically plays as a treasure when you have actions left, regardless of it being a smart move or not, you should be able to make it if that is what you chose, even if there is no edge reason to do so.

They should not make it ask you if you are sure you want to do so and so, this would be annoying to the player who is paying attention and playing the cards carefully and deliberately.

I couldn't care less if they want to make it clearer what phase you are in, but this is unnecessary as anyone paying attention can easily tell what phase they are in. The real solution, pay attention, and if you make a mistake, undo. (demanding something be changed because you made a mistake is absurd)

Oh and, another argument I have seen you make a few times is "It doesn't matter if it is elegant/logical/right if it's what the people want", well people are arguing with you and I don't see that many agreeing with you. And further it does matter if the game is executed correctly, this a game where you make decisions based on carefully written statements on the cards. If we are not following those statements literally then what the hell are we doing?


My argument stems from 2 indisputable facts and 1 opinion.

fact1: If you tell the client to do something, the client should do that something rather than something else.

fact2: If it is legally possible to play a hand in a certain way, then you should be able to do that in the client.

opinion: if you play your cards carefully and deliberately, the client should not second guess your decisions.
#20
Interface Issues / Re: "Crown" Logic
10 January 2017, 06:46:43 AM
Quote from: Polk5440 on 05 January 2017, 08:39:52 PM
Having to use undo to get your intended outcome because you are misled by the client or can't tell what the client is going to do is bad UI design, not an ideal use of the undo button. The Undo button (assuming it can't be abused) should be only needed for careless play mistakes.

Edit: spelling.
But miss playing a crown when you have done it once before is a careless play mistake, and that first time is learning how to use the client. But honestly, it is pretty intuitive if you are paying attention, when you play an action during your action phase, it's going to be played like an action, and further, it should be played as an action.

With this being said, I am not condemning anyone for making silly careless mistakes. I have made this mistake a few times myself, I'm human after all.
#21
Other Bugs / Re: Resignation
10 January 2017, 04:38:47 AM
i am having a similar problem, in a 3 player game, someone ended the game buy empting a 3rd pile and it did not register the winner and end so i resigned and was stuck in the loading screen for several mins before i xed out and logged back in to find myself still in the game, same problem happens over and over again, i am getting dialog box then gets stuck on loading screen. i am going to let it try and resign for a longer period of time and and check back later, hope i can get in later :p
#22
Support / Re: How to confirm email?
02 January 2017, 07:31:16 PM
Quote from: Philothea on 02 January 2017, 05:32:07 PM
Every time I try to play a quick, good or bot match I can't due to email issues.....

It is very hard to get into a match on the Tables tab because it seems like most hosts are not responding as "ready." I managed to get in to one match in an hour!
i think most hosts cant hit ready because they are in the same boat as you, just a hunch
#23
Support / Re: Unable to register email
02 January 2017, 07:30:19 PM
yeah make it work damnit, how long does it take to send out a few emails????
#24
Support / Re: How to confirm email?
02 January 2017, 05:22:47 PM
Quote from: Watno on 01 January 2017, 09:44:02 PM
We have an issue with email delievery, please be patient.

In the meantime, you can find matches using quick match,good match or bot match in the matching tab
yes please, i just want to practice this extremely cluttered and hard to use client so i don't piss off real people trying to get used to it.
#25
Support / Re: Can't Log In
02 January 2017, 02:40:15 AM
Quote from: squirezucco on 01 January 2017, 08:48:56 PM
I haven't gotten the email, but fortunately I can play IRL. I will wait patiently
you are so lucky
#26
Support / send me email plz
02 January 2017, 02:38:38 AM
i want to play, send me an email so I can confirm please