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Messages - blamelewis

#47
Feature Requests / Re: Keyboard shortcuts
26 January 2018, 01:42:59 AM
Seconded!

T.
#48
I'm all for things that would improve politeness around here, but I'd caution that a "bolt" doesn't necessarily mean someone has been rude... from the many discussions of preference of play style and *especially* play speed, it's clear that some players use the bolt just to avoid playing someone whose play style they aren't fond of, no rudeness necessary...

Best
Tim
#49
Support / Re: How do I report a player?
24 January 2018, 10:02:38 PM
Hi rachele,

sorry you had to suffer that abuse - you should add the player to your blacklist if you didn't already and you could send the details in your post to stef (the admin here) via a direct message on this forum.

Let us know here if you need any specific help with those steps.
Best wishes
Tim
#50
That's an interesting idea - the first step to achieving it would presumably be to catalogue the cards by type so that they can be selected by type or "role" in the game...

I'm not sure if there's a canonical list of roles (I'll call them that since "type" I think has got a specific meaning ie Action, Attack, Treasure etc?)

I know the Dominion wiki http://wiki.dominionstrategy.com tens to describe cards as such things as "village" or "trasher" and so on - so maybe that's a good place to start - but does anyone have a list of these roles already? Is there an official one? Perhaps some formula that is used when making the list of recommended Kingdoms in the rulebooks?

If there's not a list out there then I may start a spreadsheet - geek alert!!

Best
Tim

Edit: found this: http://wiki.dominionstrategy.com/index.php/Card_category
#51
Makes perfect sense PK... I think it's just one of the ways online text chat utterly fails to capture the nuances of human communication - and I also think I need to lighten up about it :) The link a few posts back is really good actually - and the first point is "assume good intent" which is sage advice for me I reckon!

T
#52
Yeah, the "fast getaway" thing has occurred to me too - I think it's mostly a case of feeling internal pressure when it's said on my turn! :)

Bbl - thanks for the link!

T.
#53
General Discussion / Early "gg" - Utterly minor gripe!
20 January 2018, 12:40:19 AM
So trivial.... but it does bug me a little when folks post "gg" on my turn *before* the game has actually ended.
Sure sometimes I do go on to win, which seems to be what they're assuming, but not always by any means...
...and then my natural paranoia goes "what have I missed???" :)

Does this bother anyone else?
#54
Support / Re: Playing with Friends
19 January 2018, 11:36:07 PM
Best thing is to make a new table, fill the other player spaces with bots and don't press "ready" until your friends arrive, then kick the bots and let them on the table - be sure to allow spectators so they can join the table. There's no mechanism for private tables yet.

All the best
Tim
#55
Support / Re: How do I report a player?
17 January 2018, 10:57:44 PM
Hey dextrapunch - I had a similar experience recently (with a rather less rude player, but rude nonetheless) and there's a thread about undos which discusses it here:
http://forum.shuffleit.nl/index.php?topic=2709.0

- it contains a good discussion of the ways the interface can mislead about undos., that certainly seemed to be what happened to me, and Hamlet is quoted as an example of a card that is often misleading in the interface for undos (especially since it's interface changed!)

Understanding that the interface can be misleading can help, although I think the Undo system is very much adding to the problems. Of course there's no excuse for rudeness and you're never obliged to grant an undo!

best

Tim
#56
Feature Requests / Re: Language flag in log?
16 January 2018, 10:49:39 PM
Great idea +1
#57
General Discussion / Re: Undo Request
16 January 2018, 09:18:21 PM
Ingix and markus - thanks, you've nailed a part of why I find Undos so difficult. I also see now why it was considered a weak reason to refuse an undo, I was just confused about what was being undone - and the point is well made about how the interface exacerbates that.

It's the difficulty in seeing exactly what is to be undone, and a more verbose log would help that - although of course it'd be pretty cluttered for normal use. Perhaps it could just get verbose when dealing with an undo request?

Also useful (for me at least) would be a requirement for a player to state a reason they wish the undo, perhaps a dialogue box when the Undo button is clicked? That's then displayed to the other player with the Grant/Deny button.

IanP had posted a reason in chat "I've losttrack of my cards.. :-/" - but this hardly explained the situation to me, and what may have seemed obvious to him is not at all obvious to me, partly due to the interface and partly just because I'm not as keenly aware of which cards he has/hasn't got as he is.

As it happened anyway I only saw the chat text *after* I clicked the first deny, which highlights another issue with the Undo process -  as things stand explaining an undo request can be a race against time! You often have to click Undo first and then type your reason fast, to stop the game racing onwards. So in fairness to IanP it's hard to quickly and precisely sum up the reason for an undo request under those conditions.

Making the game pause when Undo is pressed then allowing time for a reason to be given would remove that problem.

I'll always wish for a civil and friendly playing environment. Undos are coming dangerously close to spoiling the site for me, with players who feel entitled to them (and get rude when they're refused) getting in the way of a fun game. I'm not sure of the solution - I'm pondering just a blanket refusal to allow any undos (and never to ask for any myself too!) I'd want to tell players about that when I greet them - but of course by then they're already committed to the game and would lose ranking if they resigned rather than play that way... That suggests we need a preference for games with/without undo allowed - something else in the matching criteria.

My other, entirely informal, criterion for asking/allowing undos is based on who's winning. I figure it's less sporting to ask for one when you already have a firm lead - so I tend not to do so myself when I'm in the lead and misclick or whatever. But I appreciate that this criterion is a matter of opinion, and not transparent to anyone until after the fact, if I explain a refusal.

My suggestions for Undo Reform, to summarise:
- More verbose logging (perhaps selectively when Undos are requested - highlighting the relevant log entires as suggested above is a great idea)
- Undo requests recoded to pause the game, and prompt the requesting player for their reason. (Perhaps also with a reminder that they are not entitled to the undo)
- Matching criteria to include a toggle for "undos on/off"

Thanks folks
Tim
#58
General Discussion / Re: Undo Request
16 January 2018, 03:04:30 AM
This is rather tedious. No,  I was not trying to win the game due to your misclick. I simply didn't think an Undo was warranted given your lead and given that the rebuild gave new information. After that, your insulting behaviour at the refusal was never going to persuade me to change my mind. You want to think about how you talk to people. I'll say it once more - undos are NOT obligatory, regardless of what you would do in the situation.

#59
General Discussion / Re: Undo Request
16 January 2018, 02:18:22 AM
Quote from: IanP on 16 January 2018, 02:13:31 AM
I just played against blamelewis.  I'm far ahead, and with one Province remaining, I play a Rebuild.  To end the game, I select Estate, the cards rush through the deck and the game is over when I get the final Province.  Something happens to my click to name Estate not to be trashed, and when my Dutchy is found, it straight away turns it into an Estate.

Any normal player would laugh and allow an Undo...  Then play another game. Not this opponent.  I pointed out that my Dutchy becoming the Province would end the game, yet I got, "you're in the lead... and the rebuild gave new info... so, sorry!"  The Province would have ended the game - the most basic rule of ending the game!

He then bought a Dutchy, then I trashed a Province fora Province for a 31 - 24 victory.

So, I'm just sat here wondering if this guy doesn't know the rules, or just wanted to annoy me by dragging the game out.  Surely as he had no Rebuilds and I had 7 (due to Advance and Death Cart combo) he'd realised that his game situation was hopeless?

So Tim, your etiquette....

You're being rather dishonest about the order of events here:

blamelewis:  hi, good luck
IanP:  hf
IanP:  I've losttrack of my cards.. :-/
Undo request was denied.
Undo request was denied.
blamelewis:  you're in the lead... and the rebuild gave new info... so, sorry!
IanP:  IO'm not trashing a Dutchy for an Estate!
Undo request was denied.
blamelewis:  I'm not obliged to give undos... please stop asking
Undo request was denied.
IanP:  Are you 12 years old? Gameover!
IanP:  The Dutchy becaomesthe final Province thent he adults can move to the next game
Undo request was denied.
IanP:  I'kll put this on to the Dominion site!
IanP:  lol
IanP:  BABY!!!
blamelewis:  I'll happily have you put it on the site - since you're the one being insulting.
IanP:  Go ahead!

- so, as the rules state undos are NOT obligatory. I won't play against players who hurl insults when an undo is denied. I think your rudeness speaks for itself. Maybe it was pointless but the adult thing to do was just to play on and win anyway, not hurl insults.

Tim
#60
Fair enough... thanks for clarifying.

Best

Tim