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Messages - JW

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Interface Issues / Re: Watchtower/ Death Cart interface interaction
« on: 29 November 2017, 08:32:07 PM »
If I understand you correctly, you argue (based on the post in f.ds) that the presence of the 2 buttons from Watchtower is so 'big' that people fail to take into account that another option is presented to them in the log area. Is that right?

Yes. Because you can advance the game forward from the big buttons for Watchtower's reaction, people may not notice that you can also advance the game forward without using Watchtower's reaction, but you need to do so through the log.

I was confused by this presentation as well the first time I encountered it (http://forum.shuffleit.nl/index.php?topic=1014.msg2630#msg2630).

How to Play / Re: Dominion Online Official FAQ
« on: 29 November 2017, 04:28:50 AM »
When a box appears (like Black Market’s choice of three cards to buy), clicking in the box but not on one of the three cards moves the box from the top to the bottom of the screen (so it no longer covers the Kingdom cards). However, this functionality is not documented anywhere in the client. It should be documented in the client when it could be used, but in the meantime it would be good to put it in the FAQ.  (Cross-posted in interface and FAQ posts)

Interface Issues / Re: Watchtower/ Death Cart interface interaction
« on: 29 November 2017, 04:27:00 AM »
I don't know if I described this well. The buttons that appear in the game window say "Trash" and "Topdeck". You need to look at the log and click on it to have the option not to topdeck or trash the Death Cart (or Villa, etc.).

You gain a Death Cart and...
• Gain 2 Ruins
• may reveal Watchtower to trash it.
• may reveal Watchtower to topdeck it.

This can be confusing to players who do not realize that the "gain two Ruins" (or equivalent mandatory action) can be clicked on in the log to bypass the apparent (erroneous) requirement to use Watchtower from the game window. For example, see http://forum.dominionstrategy.com/index.php?topic=17583.msg734508#msg734508

Feature Requests / Allow automatic undos for intermediate card decisions
« on: 27 November 2017, 12:09:44 AM »
If I choose a card with Ambassador, before I decide how many of that card to put back, my opponent needs to approve a undo request for me to change the card chosen.

I recall that a similar issue happens with Hamlet when choosing "discard for action" vs. "discard for buy" vs. "discard for both". The permission of the opponent should not be necessary to undo these intermediate steps in resolving an action.

Interface Issues / Watchtower/ Death Cart interface interaction
« on: 24 November 2017, 07:19:58 PM »
With cards with on-gain effects (Villa, Death Cart, etc.), it isn't clear from the interface that you have the option not to use Watchtower. You have to click something like "Villa" in the log to trigger the Villa's on-gain effect without using Watchtower, which is confusing. I mentioned this issue with Death Cart here: http://forum.shuffleit.nl/index.php?topic=1014.msg2630#msg2630

Fine to delete this post.

AI bugs / Re: Throne Room (or Kings Court) + wish
« on: 21 November 2017, 08:42:01 PM »
You may be interested in an article on Occasionally Relevent Rule Edge-Cases: http://forum.dominionstrategy.com/index.php?topic=17560.msg718816#msg718816

General Discussion / Re: Log at Game End
« on: 18 November 2017, 05:01:40 PM »
Currently, to see the game log after the game, you'll need to use the "reload game" feature using the game ID. You can look up the game numbers for your rated games here: http://dominion.lauxnet.com/scavenger/

Instructions for using the reload game feature can be found here

Note that if you aren't a paid subscriber then the only games you will be able to reload in this way are ones with only base set cards (you can only reload a game if you have subscribed to all of the cards used in that game).

General Discussion / Re: Does a 'Resign' count as a win?
« on: 07 November 2017, 05:25:00 PM »

AI bugs / Re: Disciple + Fugitive
« on: 01 November 2017, 07:37:02 PM »
Cards that "gain a copy" can only gain a copy of a card if it’s available in the Supply. Applies to: Ambassador, Disciple, Duplicate, Jester, Messenger, Mint, Pilgrimage, Smugglers, Talisman. (taken from https://boardgamegeek.com/filepage/131854/complete-rules-dominion-and-all-its-expansions)

Official FAQ for Disciple similarly says: The copy comes from the Supply and is put into your discard pile; if the Action is a non-Supply card, such as Fugitive, you can play it twice, but do not gain a copy of it.

In general, when you gain a card, it’s always taken from the Supply, unless an effect specifically tells you to gain it from somewhere else. So the only way to get a Fugitive is to exchange a Soldier for it.

General Discussion / Re: ?? Travelers combo'd with Black Market
« on: 01 November 2017, 07:34:08 PM »
You can't exchange a Page or Peasant that you bought from the Black Market, because there's no pile to return it to.

But Page and Peasant are never in the Black Market on Dominion Online, and one benefit is that this avoids rules confusion.

General Discussion / Re: Can "hidden" cards show up in Black Market?
« on: 01 November 2017, 07:32:40 PM »
1. Travelers.  Can, say, Disciple or Teacher show up in Black Market, even if none of the "earlier" cards in that line are in BM?

2.  Split Piles.  Can the "hidden, lower" cards show up in BM, even if the 'top' cards do not show up.

1. No. Page and Peasant can show up according to the rules of the Black Market card, but will never be in the Black Market in Dominion Online (Donald X asked that cards with setup effects not be included in the Black Market, and the developers wisely agreed).

2. Yes. It's random which one shows up. For example, you could get any Castle from the Castles pile.

General Discussion / Re: Nocturne Previews & weekend
« on: 30 October 2017, 04:30:04 PM »
Thank you for putting up the previews. When I checked earlier, there was still a table setting for "Nocturne preview" - but it no longer resulted in a game with any Nocturne cards.

In a game with Fool, Lost in the Woods is not visible at the start of the game. I need to go to the Fool preview to see what it does: http://forum.dominionstrategy.com/index.php?topic=17781.0;topicseen

In addition, there appears to be nowhere that I can see what all of the Boons do at the start of the game. But I think Stef is aware of and working on that.

How to Play / Re: easier workflow for Bot game with Nocturne cards??
« on: 24 October 2017, 09:19:32 PM »
You can create a table directly (using the option under the "new table" tab). Then just select the "Nocturne preview" option, and add a bot.

General Discussion / Re: Dominion: Nocturne
« on: 24 October 2017, 08:51:28 PM »
In my opinion, this is related to the fact that you cannot play the new cards against bots. There are a lot of people who just want to check out the new cards and they are now forced to player Multiplayer matches. Depending on their device it is also not easy to use the chat (i.e. if you're playing on mobile or a tablet)

You can play the Nocturne preview cards against bots. Create a table, select "Nocturne preview," and add a bot.

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