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Messages - JW

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Support / Re: How to see personal stats/rating
« on: 21 April 2018, 11:30:19 PM »
http://dominion.lauxnet.com/scavenger/ has a record of your rated games, and a constantly-updated rating. The ratings on the site update once a day (and there's no record of your rated games).

How to Play / Re: Playing a duration card under enchantress?
« on: 18 April 2018, 06:13:18 PM »
It does not stay out because you don’t resolve its usual effects.

General Discussion / Re: Offensive Language in Chat
« on: 17 April 2018, 08:47:14 PM »
In addition, once they are identified, their (free) accounts are banned and their rated games invalidated. So if you resign and blacklist them, you will haven beaten them in both battles. The latter (time enjoyment) immediately, and the former (database win) later. The bad experience will be short and have no rating consequences.

1.Can you explain how this is so? I didn't connect the dots. How do you not lose points by resigning? I also have had people slowplay me and I usually stick it out if I don't have anything else going on.

2.Also, these players are not trying to enjoy their time, like most people. These players strictly want to see their rating be higher. I have played these kinds of people in other games. They don't enjoy their time. They have an inward insecurity that they shallowly cope with by looking at their rating. The last time I got slowplayed, the guy told me to go die after I stuck it out for 20 minutes. They definitely hate it when you stick it out.

People who do stuff like this will get banned pretty quickly. When someone is banned, all of the rated games that they have played are also invalidated. So your rating will end up the same regardless of the outcome of your game against these trolls.

Interface Issues / Re: Kingdom display feature
« on: 05 April 2018, 07:11:36 PM »
There is still one place where it is a little weird, though. For split piles (Encampment/Plunder, Patrician/Emporium, Catapult/Rocks, Settlers/Bustling Village, Gladiator/Fortune, Sauna/Avanto), both of the cards in the pile appear in-line with the supply cards, meaning that it looks like there are 11 or more cards in the supply. This causes there to be more than two rows, and then there ends up being a row on top with just one card on it.

Knights and Castles work beautifully. The interface for any of these would work just fine for the split piles. It could just show the top card of the pile in the two main rows and then have the bottom card appear below, or it could show the randomizer card in the two main rows and show the individual cards below.

I suggest using the randomizer card for all split piles. For any of the split piles, the randomizer card clarifies which cards are in the pile (and for Patrician/Emporium and Catapult/Rocks, neither card in the pile refers to the other one, so it might not even be clear at first that the Emporiums are below the Patricians!), the order of the cards in those piles, and how many are there. For example, the randomizer card tells you that there are 5 Patricians in the pile, followed by 5 Emporiums.

Feature Requests / Re: See all Kingdom Cards
« on: 28 March 2018, 09:39:57 PM »
1.  In a deck with Knights, it's great for a beginning player to be able to see all the various knights, since each one has a unique effect. That's pretty obvious, and no one would argue with you.  As you envision this; would a player be able to merely see all 8 cards, or, all 8 cards IN THE ORDER THEY HAPPEN TO BE in this particular game?  Obviously a huge difference in strategy if you know in advance the order...not sure if one is inherently "better" than the other.

You don't get to see the order of the Knights pile, see the Dark Ages rulebook. But seems fine to remind yourself what they do during the game, though unfortunately the Dark Ages rulebook doesn't show that so for in-person games you'd need to use some other source like the Dominion Wiki.

2.  Same sort of question re Black Market.  In IRL games, I guess the rules call for players to know in advance which 'extra' cards with be in the mix, if a Black Market is played, right?  So far, the online game does not do this, which was a conscious decision of the website developers. (I'm not sure if this decision was due to programming difficulties, or due to a determination that the game just plays better if players are left in the dark.)   So...do you envision an online game where the Black Market supply cards will be visible to players?  And if the answer to that is 'yes,' then will/should we also know the order of the cards?

The developers asked Donald about the current implementation of Black Market and he was fine with it. I recall that he even requested that cards with "setup" instructions like Baker aren't in the Black Market, which I assume the developers were planning to do anyway (because it avoids confusion).

Feature Requests / Allow ordering starting deck in Solo games
« on: 21 March 2018, 09:43:51 PM »
At the start of a solo game, please give a player the option to order their starting deck. Qvist had to wait 425 turns to get the correct starting hand to illustrate a puzzle solution! http://forum.dominionstrategy.com/index.php?topic=17800.msg751501#msg751501

General Discussion / Re: Offensive Language in Chat
« on: 19 March 2018, 07:40:00 PM »
Please add an option to mute chat, that would help with situations such as this one.

General Discussion / Re: Why I am quitting dominion
« on: 13 March 2018, 07:00:42 PM »
I've also played thousands of games, I'm usually at around level 58-60 (I've been on the top 20 two or three times). I also feel that luck plays too big of a role when both players more or less know what they're doing. 

...The luck factor is just part of the basic structure of the game though.

Some Kingdoms offer more opportunity to outplay your opponent than others. Over time, the probability that the best strategy on the board is complex has increased. This is due to a changing card pool: fewer terminal actions and fewer "dud" cards. Games also tend to go longer (mainly due to additional sources of VP introduced in Empires), which increases the number of decisions players need to make, and increases the chances that the person playing better will win.

Feature Requests / Disable Pretend to Think In Bot Games
« on: 26 February 2018, 06:01:12 PM »
Please disable all "pretend to think" options (e.g., Gladiator) in games with only one human and the rest bots.

General Discussion / Re: User that insults your strategy
« on: 20 February 2018, 07:00:53 PM »
Try to just blacklist them, and if you really feel that isn't enough contact jsh or me on discord or the forum here.

On a related note, please add an option to mute chat.

Interface Issues / Re: Autoplay settings aren't shown at start of game
« on: 26 January 2018, 10:49:17 PM »
Updated accordingly, thank you.

Interface Issues / Autoplay settings aren't shown at start of game
« on: 25 January 2018, 07:36:14 PM »
Autoplay settings aren't shown at the start of a game. It would be nice if all of the cards in the Kingdom with autoplay, and their current setting, were shown at the start of each game.

I had thought based on someone's post that autoplay settings persist across games when changed, but it turns out that this was incorrect (which is what Mic is responding to).

Username is JW. I know what all of the cards do without needing to read them and have played on your system a lot. In general the advice you’ll get in this thread is disproportionately from very experienced players like me than your potential user base, which is much less experienced with Dominion and your system. So weight accordingly.

1.   An offline client, allowing you to play campaigns against bots

Not a priority.

 2. A bot with a setting for different play styles

Not a priority.

 3. A strong bot.

I would like it if the bot didn’t fail to provide a remotely competitive game when certain cards (e.g., Chapel, Counterfeit, Donate, Bandit Fort, Colony) are on the board, which is more important for the effort than to improve its play substantially further

 4. Options for timed games

Would be nice for when I have less time to play, but not something I’d use all the time.

 5. Options for undo settings

Auto grant no-info undos as a toggle (maybe that can be changed in-game) would be nice.

 6. Online mini-tournaments; the option to easily create one for you & your friends.

Not important.

 7. Option to invite specific players to your table

Important, would make friend list meaningful.

 8. More translations (to what language?)

Esperanto (just kidding!)

 9. Better animations when cards are gained/bought/played/...

Somewhat important to me (and is likely to be to more important casual players). 

10. Better visualization of split piles, Archive/Crypt contents, Prince targets, ...

Very important.

10. Option to hide the log

Game doesn’t play well enough without the log yet.

11. Android app (or just improved compatibility?)

Not important.

12. iPhone app (or just improved compatibility?)

Not important.

13. Downloadable game logs

Game logs accessible to anyone with a link are important.

14. Improved moderation (dealing with chat abuse, slowplayers, ...)

Mute chat and report to moderator would be great options.

15. Tutorial on how to play Dominion

Unlikely to be important for anyone answering this questionnaire. Potentially very important for growing your user base (I assume people generally find you after learning to play Dominion IRL, but would be great if that changed.)

16. Tutorial on how to play dominion online.

I know how Dominion Online works (and even the poorly documented features like /undo followed by a # of steps), but better documentation seems very important for newer players.

Not mentioned but important: better visualization of all Kingdom cards at once. I’ve tried to play with relative beginners, and the lack of this feature is a huge problem for their ability to play the game.  More autoplay features would also be nice (Sauna, Explorer, Torturer to take curse when none are left, etc.). The "personal ban list" option would also be nice.

Support / Re: Is Possession banned ?
« on: 10 January 2018, 08:16:44 PM »
If you are a subscriber and have access to Possession, you can create a table and include Possession as a required card. Possession is not be added to any cards randomly added to a game (the rated automatched selects all cards randomly, and therefore never includes it)

General Discussion / Re: Rating
« on: 27 December 2017, 10:25:24 PM »
In a game with one human opponent, there is no difference between resigning and losing in other ways.

If you resign a rated game with multiple human opponents, your rating goes down more (and your opponents' rating goes up more) than if you had played out the same game but come in last. The reason for this extra penalty for resigning is that if someone resigns, it changes the landscape of that game, and may alter the outcome between the two other players. When a player resigns, the remaining players can choose to play on with a computer replacing the resigning player, but that continuation doesn't impact their ratings.

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