Update on how bot plays against Contraband

Previous topic - Next topic

santamonica811

Bot games that have this card in play are not much fun.  The bot always picks Gold as the card.  I'd love to see this updated a bit.  I would imagine that this would be the most complicate algorithm to figure out, in terms of what a real-life player would do.  But, to limit the improvement to easily-done code changes, here are my thoughts.

Province Games.
Default is gold, until a Prov. is bought.  From then on, the bot would pick Prov.

Colony Games.
Default is gold, until first Prov or Platinum is bought
If Prov is bought, then bot always picks Colony.
If Platinum is bought, then bot always picks Platinum--until the first Colony is picked, and then the bot switches to Colony.

Obviously, the bot will still pick incorrectly in a lot of situations (someone bought an early Colony, but it makes more sense to block Platinum).  But just this simple fix would still be a big improvement.

Not the world's biggest fix priority.  But if someone has an extra hour or so to add the code, it would be a nice change, and 1000% more realistic, as compared to the current 'always gold' choice.