Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - blamelewis

#1
Other Bugs / Four estates at start?
18 April 2025, 02:46:27 AM
Hi,
game 161333082

As the screenshot shows I seem to have 4 estates in this game - with 8 still in the supply. There's no Masquerade or anything like that. I only noticed when I had to put the 4th one on the island mat as well.

Very odd - as far as I could see my opponent had the normal three.
#2
Interface Issues / Unreadable text in chat
15 April 2025, 02:57:38 PM
Hello, my opponent was trying to say something to me, but I couldn't understand - their chat text was full of missing character symbols (I think) - screenshot attached.

My best guess is it's a different character set, or some sort of bug - but never seen it before.

I'm on MacOS 15.1.1 with the latest Safari.

#3
Card Bugs / Tools allows gaining of Victory Cards?
03 April 2025, 03:17:17 AM
game #160656286 - I was able to gain Duchys with Tools - doesn't seem right - how can they be in play?
#4
Hi,
it's an edge case, but the interface for Miser, when played after an Elder, isn't too clear.

Screenshots attached:
there's no indication of there being two choices (like there is for some other multi choice cards - a number showing the choices remaining) or help in the text. The "copper to mat" and "profit" buttons don't indicate if they've been pressed.

Thanks and best wishes
Tim
#5
When Highwayman is played, and the victim's Buy phase begins the treasures change to reinforce that the first one played will do nothing.

However I'm finding this makes it almost impossible to play - sure, the name of the treasure is there, but somewhere between my visual thinking and some sort of mental processing issue this slows me down to a crawl - I have to stop, carefully read the card titles and then think about which to play first, "Aargh what? Which one is copper now?" It's possible, but it's horrible!

I appreciate the visual reminder that the treasures are behaving differently, but it's too much - the ugly black box blocking out the value looks like a glitch, and the complete change of artwork and colour short circuits something in my silly brain and I just can't process what I'm seeing.

I've checked this in Safari - my default browser - and in Chrome, and because it's in both I'm guessing it's a deliberate choice rather than a glitch?

Pleeeeeeease can this be changed - if at least the treasures retained the top half of their artwork and - crucially - colour it'd help immeasurably! Maybe the card text could be crossed out rather than blocked out? A change to the card, rather than something that looks like a totally different card...

An autoplay option for highwayman along the lines of "check before discarding better treasures" might be good too?

Thanks
Tim
#6
Card Bugs / Aristocrat and Inheritance
31 January 2025, 06:08:30 PM
I suspect this isn't so much a bug as a counterintuitive behavior, but...

In a game with Inheritance I inherited an Aristocrat - expecting the Estates to now mimic Aristocrats. Instead it was confusing at first:
- I played an Estate - nothing happened except I now had no actions!
- On another turn I played an Aristocrat - +3 actions - then an Estate - but rather than give +3 cards as I'd expected I got another +3 actions
- if I managed two actual aristocrats then further estates would keep giving +3 cards which eventually won me the game! So, Yay.

What I worked out was that the aristocrat text of "if you have X aristocrats in play" does not treat Estates as actual aristocrats in play, but will instead reproduce the rewards of the number of ACTUAL aristocrats in play. Logical once I worked it out, but a little ambiguous and very confusing at first.

Still love inheritance... :)
#7
Hello, just finished a game with Divine Wind, Defiled Shrine and Temple.

All was well until the Prophecy triggered (as is so often the case ;)

After the Divine Wind kicked in and changed the Kingdom Cards all the remaining VP tokens set up by Defiled Shrine were no longer visible. Also tokens placed on Temple (one of the second set of Kingdom cards) did not show up.

The game still "saw" them, as they would be gained as usual by buying a new temple.

My opponent and I were both using the Safari browser, and neither of us could see the tokens.

Lastly when the last province was bought the game end didn't trigger - I still showed as having Buys but couldn't buy anything or end buys - the cards didn't have the "plus" to show them as buyable. I refreshed the page and came back to the search screen.

Two bugs in one? Or something related?

Cheers!

Screenshots attached.
#8
Hello,

just renewed my subscription and dismayed to be unable to use it - cannot get the login button to respond, and the incognito window / kick and resign fix doesn't work either.

I've tried Chrome and safari...

Heyulp!

T
#9
I just wanted to express my appreciation for the hard work of those running dominion.games - I'm valuing the game more than ever and online play is of course such a nice thing to have access to while in lockdown.

So, um. Thanks!

Tim
#10
I have a hard time remembering which are "command" cards - it'd be nice if Captain could show when right clicked all the compatible cards from the current Kingdom - same goes for any other cards referencing command or non command cards.

Cheers
Tim
#11
Hi,

While I'm loving the new cards and appreciate the chance to try them in the previews, I've serious reservations about the interface for Ways.

It seems counter intuitive to use the bottom half of the card - where the description of its normal effect is - to trigger the alternative effect of the Way, I think it makes more sense that the text should do what the text says when clicked on, and the picture be used for the Way.

Thanks for all the hard work with the new cards.
Tim
#12
Hi folks,

played two games with Inheritance today and neither had the Estates showing the inherited card, as they did previously - indeed no way I could see to be reminded of what card you'd inherited!

Bug?

Cheers
Tim
#13
Support / Can't get into a game...
02 February 2018, 01:48:12 AM
So... weirdness...

I log in, I go to matching and click "Start Search"
Instead of going to the pregame screen I'm taken to a "New Table" with another player - but if they're ready and I click ready it says "already starting" and nothing happens...

I think it also happens the other way round...

Whaaaat?

T
#14
General Discussion / Early "gg" - Utterly minor gripe!
20 January 2018, 12:40:19 AM
So trivial.... but it does bug me a little when folks post "gg" on my turn *before* the game has actually ended.
Sure sometimes I do go on to win, which seems to be what they're assuming, but not always by any means...
...and then my natural paranoia goes "what have I missed???" :)

Does this bother anyone else?
#15
I think that's what happened:

game: #10624918

Turn 19 - blamelewis
b plays a Herbalist.
Herbalist is enchanted by Enchantress
b draws a Farmland.
b plays 3 Coppers and a Silver.
b buys and gains a Duchy.
b topdecks a Silver.
b draws a Silver, an Estate, a Smugglers, a Scrying Pool and a Farmland.
#16
Card Texts problems / Idol in log says "gain a Idol"
03 January 2018, 12:48:17 AM
...which should of course read "Gain an Idol"

T.
#17
General Discussion / Thanks!
21 December 2017, 11:47:04 PM
Hi,

just wanted to post, in a flush of festive-season goodwill, my thanks to Stef and everyone else at ShuffleIT for all your hard work in making Dominion playable online...

I've just got into this amazing game in the last year, and while the physical cards are great fun it's been through this site that I've truly learned to play. For a long time, this game held the exalted position of being my "favourite game I'm no good at" but now I think I've risen to the level of my own incompetence in the rankings, and now don't lose *every* time :)

So happy holidays etc to everyone, and thanks for all the hard work and continual improvements over the year... here's to next!

Best
Tim
#18
Hi, I can't see when having more than one Champion might be useful (though as there always seem to be exceptions to everything in Dominion I'd love to hear if anyone knows of such a time...)

But given that for the most part one champion is enough, how about an option on the autoplay for Hero saying "exchange once" - so after you've exchanged one for a champion it reverts to default keep?

Thanks

Tim
#19
Card Bugs / Summon Skulk bug?
16 November 2017, 05:18:09 PM
game #8756290 on frankfurt.

"b plays a Catapult.
b trashes a Copper.
c discards a card and a Copper.
b plays 2 Coppers and a Gold.
b buys a Summon.
b gains a Skulk.
b gains a Gold.
Summon loses track of Skulk (it was covered up)."

Nothing in the wording of Summon suggests that gaining the gold on top of the Skulk should prevent it being set aside!

T.
#20
Hi,
the warning that you'll trash an opponent's knight if you choose to trash your own is welcome - however there's a bug in the log for this - maybe it's showing a variable name rather than the text of the card name?

Screenshot attached...

Also - in general I think the interface could help make these things more explicit by phrasing it like so:
"You'll trash (opponent's name)'s Sir Vander..." etc...

- as with my previous thing about being confused at being asked to trash a card from (my username's initial) rather than the much more straightforward "choose one of YOUR cards to trash" I think some plain language here about whose cards you're affecting would help a great deal...

Thanks

Tim